Tools You Need When Starting Your Own Gambling Website

There is a wealth of information on the internet about gambling and betting. How to start a gambling website, what do people bet on, is a betting exchange better than a sports book or casino website, or do users prefer betting online rather than betting offline? What is lacking in many of these posts is not the information they provide on starting a gambling website, but rather exactly where to start. So Where do you start, you ask? and how do you start? Would you require funding when thinking of starting your own gambling website? Are there legal pitfalls in running an online sports book or casino gambling website?Asking these questions is only a tip of the iceberg in knowing exactly what you are getting yourself into in running a betting exchange or any of the other gambling websites, but knowing the answers will better your chance or odds in running a successful online gambling site. So where do you start? You can search and search around the world wide web and gather all the information (highly recommended) on starting your own casino, running a proper betting exchange, or on providing a fair online sports book atmosphere to your users, but knowing exactly how to use this information is key in running your outfit.Before we get into how to use the information you gather properly, you may want to visit some of these places if you have not already done so: gambling forums, casino pages, sports website, news pages on gambling, pages on the “internet gambling regulation act” and how it will affect your online website, laws governing gambling and paying close attention to the dates the country each specific information pertains to and so on.By now you must be thinking this is a bit to extreme. But ask yourself this: do you know what each gambler want, do you know what will make them use your site over the next Joe website. Simply put you need to know the things that will drive advertisers, sponsors to your site (funding) and most importantly what will drive users to your site. You can have the best house on the block but if not one knows about your house or you, well you get the picture.If you have visited the suggested headings listed above and read up a bit more on gambling and the laws governing online sports book, casinos, poker rooms and betting exchanges and still wish to continue then read on my friend, you have gotten over the first hurdle. Now that we have you thinking outside the box and have a better understanding on what’s in store for you lets tackle the first and very most important question you would first need answered “Is gambling legal”.Now this is the most important because if you are thinking of conducting or running a gambling website in a country, city, state, province, town, what ever it may be and its not legal. Like monopoly you will be fined or worst you will go directly to jail. Sorry boys and girls but we need to make one thing clear here being online business doesn’t mean a thing to the government and the authorities. You will need to register a business or acquire a business license (not the same as a gambling license), you will need hosting and you will need a bank account to hold the money generated from your sports book, betting exchange, poker or casino website. So finding out if gambling is legal where will be running your business is extremely important.To give you a better picture of things 9/10 planning to run a gambling website have had to opt for an offshore operation. Why you ask? Well that obvious of course. In places like Costa Rica there are laws in place for gambling, but there are no law against online gambling neither is there a need for a gambling license (more on gambling license later), but you will again have to do your research, if you are serious about running a sports book or any of the other gambling websites, prepare yourself to gather information. Here is Tip #1 – Speak to a Lawyer (a reputable one if you can) they will shed a LOT of light on your situation and point you in the right direction.So this brings us to our next question, licensing, and no its not your drivers license. A gambling license is required to run a betting exchange, sports book, casino, poker or any other gambling website most of the time but not always. This is why again you will need to do your research. But you know what they say, when in doubt get one. That was a joke Joe. If you are really unsure speak to that lawyer friend that you spoke to in tip #1 about this and any other documents you may need to complete this process, ask your local gambling or gaming authorities/associations in the jurisdiction where you plan to run your online gambling website for advise. So remember a gambling license is recommended but may not be required. Tip #2 Visit the local gambling authorities.By now you should have gathered enough information to get you on the right track and keep you out of jail or worst a state prison.Let us touch on a few more key areas on running your own gambling website. You will need some (the more the better) research and marketing to be done. But haven’t you already gathered enough of your own research? No Joe. That was just information gathering, getting your feet wet, getting to know how the industry thinks. Don’t assume anything. There are rules to every game, and yes there are rules to running an online business and especially a sports book, betting exchange, poker room or casino. Just because you know a little about running a website, the rules and strategies change for each business, and you will definitely need to know about these rules if you are even dreaming of becoming successful in the online gaming and gambling industry. This doesn’t mean visiting all those forums and readings were for nothing, they will definitely help when you are ready to run your advertising and marketing campaign, you will be more than glad that you did.If you have not already done a business and/or marketing plan this will more than likely lead to the development of one. Getting to know your target market, trends, location, gender, users’ habits, wants and dislikes etc will all help you to become better aware of your strategies and help in your success. So hire a reputable marketing company or speak with a friend or someone in the marketing field that can shed a bit more light on your exact situation and point you in a better direction. You don’t want to find out the hard way that the market you were targeting does not care much for gambling. Tip #3 Get proper research done.This brings us to our next area of interest “staff or team”. From your information gathering and research you must have realized that ever if you may want to make this a one man show you will need a team or some sort of staff. Now a team does not mean you have to hire on a full time staff. Even big time giants like Microsoft, IBM, Logitech contracts out from time to time. It just means you will need a little more than just yourself in certain areas. Even if you know the gambling world it would be wise to contract some professionals in key areas (even if its for a little while) to show you some hidden places you have not yet covered. You would definitely need a technical someone or a development company that will be able to handle any problems you may encounter, updates you may need for your website, programming you might require, designs you may want to give you that look and feel to set you apart from your competition etc. You will most likely need a bookie, bookmaker, (maybe more than one) who knows about bookmaking to set, update, prepare events, lines and odds on your sports book, casino, betting exchange or poker website. So a team or individual staff is definitely a must, but can be inexpensive if you plan properly and consider contracting. Tip #4 Put together a proper team.Now we’ve touched a bit on your website, but what sort of website or software will you require. The next on our list will be Software. First ask yourself what sort of gambling website will this be; A full Casino, poker, Betting Exchange, sports book or better yet why not all? This is where your research and information gathering comes into play, review ask questions, speak to your lawyer, and make a solid decision. What are the risk factors, who are my competitors, where do you get my line feeds from? Those are all questions that should have been included in your research and answered by now.After that is settled it is now time to choose a development company that specializes in online gaming (more specific online gambling). Most if not all would already have products readily available that have been tested and will usually do modifications to fit your needs, it is usually more cost effective than having a website developed and put together from beginning to end. Software can range in prices, expect to pay between EUR 10,000 EUR to EUR 60,000 EUR. Some places of interest may be: Playtech (Rated for their Casino software), E-Prompt C’s BetMore – BetMore Software (Rated for its betting exchange & sports book software), Microgaming (Rated for their poker software). Tip #5 Get good software.Well that should be it. But lets not forget the last and one of the most important on our list “Financing”. Sports book, betting exchange, poker, and casino websites are by far the most expensive business operations you can ever run, and this does not change the facts for an online operation. You do not need a building, but you will need hosting, you do not need slot machines but you will need software, you do not need cashiers but you will need payment merchants and/or gateways. Speak to your lawyer, speak with your marketing and research team, they will give you pointers to get funding, you will definitely require money to run this business constantly, so find sponsors, investors that will partner with you unless of course you have the cash and is willing to use your own money, Here is a hint you will need more than just EUR 500K EUR. Tip #6 Get funding.So you see it’s not rocket science but it goes without saying with my final Tip to you: “Don’t fail to plan, it would only lead to you planning to fail”.Good luck!

Texas Hold Em Poker Tips – 4 Secrets on How To Always Win

If you’re frustrated with your current rate of success in Hold em read these Texas Hold Em Poker Tips to learn the secrets to always winning.Once I learned the Texas Hold Em Poker tips I share with your below, and actually started following them, my game got heaps better and I started to always win.That’s because these secrets are fundamental to any successful poker player. Even single player who is making money will be doing these, if they realize it or not.Once you learn and implement these you will be successful to.Secret #1Always play a solid game. Have a bit of a strategy or a plan and stick to it. Don’t chop and change in the middle of hands or roundsSecret #2Always incorporate strong aggression into whatever strategy you use. It will make the strategy ten times more powerful. Aggression is the key to successfulness in poker.Secret #3Pay more attention to your opponents than you do yourself. Pay more attention to their cards and not yours. Pay more attention to their stacks and not yours.Secret #4Ensure you strategy and game plan suits the style or type of game you are playing. You’ll need different methods of playing for ring games, tournaments, full tables, short tables, heads up etc.Before you go to on to learn some more Texas Hold Em Poker tips and take action to become a better poker player, imagine how much more you are going to win now that you know these secrets and can use them to profit yourself.

Horse Fun and Games – The Making of a Card Game

For those of us who love everything equine, horses and games make a great entertainment combination. Creating a horse-themed card game is hard work and requires a lot of careful consideration. This article talks about the early days of discovery for the developers at Funleague Games as they embarked upon the journey of designing their very first card game called “Perfect Stride: Cross-Country!” Naturally, as with many things, the game started out as an idea. We wanted to create a fun horse game that was fanciful and stylized, yet still stayed somewhat true to the experience of riding a horse. Representing the idea of racing at high speed across country on horseback through a card game presented its share of challenges. We experimented with a lot of ideas and several times we experienced moments of “aha! This is it!” and away we’d go full-steam…only to discover a problem. The gameplay logistics were the main sticking points. We were cutting some new ground with this card game; it wasn’t closely based on any other specific game so we didn’t have a tried-and-true template to work from. Rather, we referenced bits and pieces of gameplay elements from other games we’d played and from our own vision of how we thought things should work considering the experience we were trying to emulate. Two other resources that have definitely been invaluable are Board Game Geek and Board Game Designer’s Forum. Thanks to everyone there who has posted such excellent info! Here are some examples of things we had a tough time figuring out: Our card game is essentially a race across country on horseback. You jump obstacles along the way…how do you represent that? Do you use tiles? Do you lay the cards out all at once, or one at a time? Face-up? Face-down? That kind of thing. Another element we struggled with was how the rider order was represented during the course of the race.If you were in first, but then dropped back to third, how would you know? We tried a bunch of things such as using charts, placing a token amongst the jump cards, etc. After a lot of trial and error, we eventually figured out a system that wasn’t confusing (unlike our earlier versions). We also struggled with trying to inject some strategy into the gameplay. We definitely didn’t want this game to be all about “luck of the draw”. We wanted the players to have to evaluate each situation and choose a best course of action. Strategy does add depth to a game, but on the flip side of this, a bit of chance can really spice things up and keep you wondering as you draw that next card. As this was a racing game, we didn’t want the players to get too bogged down pondering their options. That would detract from the idea that you were all moving at high speed over terrain in a dash for the finish line. Those were just some of the many things we needed to figure out as we developed our initial idea into something fun, functional and richly thematic. After emerging from the idea phase, we entered a stage of development where we needed to examine more practical business considerations: How big should the deck be?That has proven to depend upon a few things such as number of players, how many variables we were prepared to deal with, printing costs and art costs. We wanted the deck to have substance, yet still maintain some kind of control on the budget.
What should we price the game at?Now that one is ongoing. Naturally we need to make some sort of profit as a reward for our hard efforts and the main way to estimate what kind of pricing is involved is by breaking down the “per-unit costs”. For example, we make an initial assumption that the first print run might be about 5000 copies. Therefore, we would get a printing quote for 5000 copies of the game. And then add to that the cost for artwork creation. And legal fees. And advertising. That sort of thing. Add all those costs together, and divide by 5000. That will be our per-unit cost.How should we package and present the game?We need to look at a couple of key things here. One is; what kind of presentation will be most appealing to people? We want the theme to be immediately recognizable and we want to convey the message that this is a quality game. A game where it’s a high-calibre entertainment experience made of durable materials that will be a pleasure to handle. The other consideration is how much will the packaging and materials cost? Printing/manufacturing costs are arguably THE most expensive part of creating a board or card game. And the quotes will vary widely with each print shop we approach.Legal stuff?A board or card game is a creative product. It’s art and entertainment, meets commerce. There’s intellectual property, copyright, trademarks and other basic business considerations. We recognize that it’s a good idea to protect our hard work and ensure that all communication is organized and in writing. Legal stuff is not only about protecting what’s ours; it’s also about being clear about obligations when engaging in business with another party. When it comes to hiring artists to create artwork for a game, copyright ownership is one of the biggest key factors. It’s important to ensure clarity about who owns the art. Paying an artist to create artwork doesn’t necessarily mean we actually own it. It’s essential to have an “Artist Agreement” in place. This is a legal document that details the rights and obligations between Funleague Games and the artist. Artists work hard to do what they do best (we know this firsthand…Jeff and I are both professional artists) and naturally will want to be clear about all the details involving the work they do.What kind of art style am I looking for?This is an important thing to figure out, but it can be a tough one. The style of art is heavily influenced by the style of the hired artist(s) working on your project. It’s important to choose carefully who will be creating the visuals for the game. Arguably good art will sell more copies of a bad game than bad art on a good game. People like things to look “cool” or “beautiful”. Make sure you deliver in spades in this area by having a strong vision for what your game should look like and by only hiring artists who have an art style compatible with that vision. Art style should also take into consideration the target market your game is aimed at. In the case of Perfect Stride: Cross-Country!, I’m going for a style that is distinct from other games on the market. I also want the style to be inclusive and appealing to the full range of my target audience. For example, I need to avoid an art style that is too “young” as my target audience are people ages 7 and up. I want to feature artwork that has a fun innocence to it, but at the same time possesses enough refinement to appeal to a more mature audience.Who’s our audience?This is important right out of the gate (now there’s a theme-appropriate expression :) . Even at the earliest design phase it’s important to know our demographic. For example, if we designed a game to include a lot of deep and subtle complexities or tons of arithmetic, chances are that kids under 7 years of age could find the game too difficult. As for Perfect Stride: Cross-Country!, I feel that this will be a game that can be enjoyed by almost everybody, but the primary audience will likely be people who love horses. And as there is an element of strategy to the game, the very young may struggle with some of the gameplay concepts.Marketing?This is SOOOOoooo important. If Jeff and I never bother to get the word out about our really cool game, how are we going to sell it? Entire books (and even university degrees) are devoted to the topic of marketing, but suffice it to say it’s important that we learn a little bit about how to promote our product. Not only will we not sell any (or very few) copies, but so many people will never get the chance to enjoy a super-fun horse-themed experience! As our game is very strongly based on a specific theme (or niche) one of the first things we’ll do is seek to get the word out at places where the horse-loving public like to visit such as horse-themed websites, tack shops, equestrian magazines, etc.As you can see, we have our work cut out for us, but the creation of this card game has been a wonderful journey so far. We look forward to the time when the game is complete and ready to be enjoyed by many!


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